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However, the hit area and the position of summoned upward wind occur at Venti's cast starting position. On hold cast, Venti's position may changed by a forced movement effect, e.g.: due to creation, erasure or movement of a platform object or push/pull effect which not inflicted a flinch.During the fixed animation where Venti is flying upward, while he cannot directly move through terrain at unclimbable angles, he moves in a large enough circle to bypass a lot of overhangs that make climbing difficult or impossible. This skill is also useful for exploration which includes: traversing very high landscapes like mountains, hills, etc.When this skill hits at least one enemy, it generates 3 Elemental Particles if it was pressed and 4 if it was held.Talent Levels past 10 require Normal Attack Level Increase methods, with Tartaglia's Master of Weaponry Passive Talent being the only method currently available.